Motion is an optional renderer. Core definitions, scene compilation, static SVG, and Canvas do not import a clock or physics solver.
import { motion } from '@tanstack/charts/motion'
const renderer = motion({
transition: { type: 'spring', stiffness: 170, damping: 18, mass: 1 },
})function motion<
TDatum = unknown,
TXValue extends ChartValue = ChartValue,
TYValue extends ChartValue = ChartValue,
>(options?: ChartMotionOptions): ChartRenderer<TDatum, TXValue, TYValue>
interface ChartMotionOptions {
initial?: boolean
transition?: ChartMotionTransition
respectReducedMotion?: boolean
resize?: boolean
}| Option | Default | Meaning |
|---|---|---|
| initial | true | Animate the first client render |
| transition | 1,100 ms tween with the default entrance ease | Renderer-wide fallback |
| respectReducedMotion | true | Snap when prefers-reduced-motion: reduce matches |
| resize | false | Animate updates caused only by a chart size change |
Server-rendered SVG is adopted without replaying entrance motion. Keyed updates start from painted geometry. An interrupted spring carries its sampled value and velocity into the new target. A spring has no duration; it finishes when both restSpeed and restDelta are satisfied, with a 10-second safety limit.
Data-less crosshair marks use the same keyed focus-motion path. Rapid pointer or keyboard retargeting preserves the guide elements and incoming spring velocity; labels remain aligned to their moving rules.
Use the renderer-neutral host in vanilla applications:
import { mountChartRenderer } from '@tanstack/charts/renderer'
import { motion } from '@tanstack/charts/motion'
const host = mountChartRenderer(container, {
definition,
renderer: motion(),
width: 640,
height: 360,
ariaLabel: 'Monthly revenue',
})React and Octane applications use their /core component entry and pass the same renderer. Other adapters currently expose their default SVG surface.
motion on a definition, mark, axis, tick collection, tick-label collection, or axis label is inert policy. The optional renderer consumes it. Definitions remain valid for static SVG and Canvas, which paint the final state.
import { scaleBand } from '@tanstack/charts-scales/band'
import { scaleLinear } from '@tanstack/charts-scales/linear'
const definition = defineChart({
motion: {
transition: { type: 'spring', stiffness: 170, damping: 18 },
},
marks: [
lineY(rows, {
id: 'forecast',
x: 'month',
y: 'forecast',
key: 'id',
motion: { transition: { type: 'spring', mass: 1.25 } },
}),
dot(rows, {
x: 'month',
y: 'actual',
key: 'id',
motion(context) {
return {
delay: context.phase === 'enter' ? context.datumIndex * 35 : 0,
}
},
}),
],
x: {
scale: scaleBand,
axis: {
ticks: { motion: { transition: { type: 'tween', duration: 180 } } },
tickLabels: { motion: { delay: 40 } },
},
},
y: { scale: scaleLinear },
})The cascade is renderer default, chart, mark, axis, specific guide, then the active focus-state transition. Same-type transitions inherit omitted fields. An authored delay replaces automatic entrance staggering for that target. Spring updates begin immediately even when a definition returns a delay, so a retarget cannot freeze incoming momentum. Spring enter and exit delays, and tween delays in every phase, are honored.
All built-in marks accept ChartMarkMotionOptions<TDatum>. Nested polar marks also accept motion; their timing is merged below the parent polar mark.
type ChartMotionPhase = 'enter' | 'update' | 'exit'
interface ChartMotionTweenTransition {
type: 'tween'
duration?: number
easing?:
| 'linear'
| 'ease'
| 'ease-in'
| 'ease-out'
| 'ease-in-out'
| ((progress: number) => number)
}
interface ChartMotionSpringTransition extends ChartSpringOptions {
type: 'spring'
}
type ChartMotionTransition =
ChartMotionTweenTransition | ChartMotionSpringTransition
interface ChartRollingPathMotion {
update: 'rolling'
x: 'shift'
y?: 'fixed' | 'reproject'
fallback?: 'snap' | 'morph'
}
type ChartMotionPath = 'morph' | ChartRollingPathMotion
interface ChartMotionTiming {
delay?: number
transition?: ChartMotionTransition
path?: ChartMotionPath
}
type ChartMotionDefinition<TDatum = unknown> =
| ChartMotionTiming
| ((context: ChartMotionContext<TDatum>) => ChartMotionTiming | undefined)
interface ChartMarkMotionOptions<TDatum = unknown> {
motion?: ChartMotionDefinition<TDatum>
}ChartMotionContext provides phase, semantic role, stable key, optional markId, seriesKey, seriesIndex, datumIndex, datumCount, optional typed datum and point, and optional axis. ChartMotionRole covers marks, axes, grid lines, ticks, tick labels, and axis labels.
Focus styles use ChartMarkStateTransition, which is a ChartMotionTransition plus optional respectReducedMotion.
path: 'morph' is the ordinary command-by-command path interpolation. A rolling update is configured only with the ChartRollingPathMotion object.
Path morphing matches SVG path commands. That is useful when values change in place, but a rolling time series should keep each retained sample intact and move the trace left:
const definition = defineChart({
motion: {
path: {
update: 'rolling',
x: 'shift',
y: 'reproject',
fallback: 'snap',
},
transition: { type: 'tween', duration: 800, easing: 'linear' },
},
marks: [lineY(rows, { x: 'time', y: 'value', key: 'id' })],
x: { scale: scaleUtc().domain([visibleStart, visibleEnd]) },
y: { scale: scaleLinear().domain([0, 100]) },
clip: true,
})Include enough keyed samples before visibleStart to cover the largest expected update batch. A valid rolling update installs the completed path beyond the right clip, applies one affine transform that reproduces the prior frame, and animates that transform to identity. Retained samples therefore move as one piece while new samples enter from the right.
The renderer validates the update before animating it:
Omitting y is equivalent to y: 'fixed' and requires unchanged screen y coordinates. y: 'reproject' also accepts a changed continuous y-domain when one affine y transform maps the new projection back to the previous frame. This preserves the path geometry while the line shifts and the y-axis updates. Keep an area's baseline semantically stable, such as y1: 0, so both edges can be reprojected.
fallback defaults to 'snap'. An update that does not satisfy the rolling contract is installed without an unrelated path morph. Use fallback: 'morph' only when command interpolation is the intended failure behavior.
A valid update that interrupts another rolling update composes the transform currently painted on the path with the next shift, then continues toward the new target. It does not reset to either completed scene. Presentation points, focus marks, and an active tooltip follow the same composed geometry.
Authored point dots and default focus circles use the path's rolling timing. Entering points begin under the composed transform, exiting points travel out through the clip, and snap fallback removes stale exiting presentation points in the same commit as the path. A focus layer can update immediately during data motion; geometry or style from an inline mark state waits until the active data transition settles so it cannot cancel the rolling transform. Back-to-back updates retain the latest requested state and apply it when the feed becomes idle; a feed that never becomes idle keeps state geometry deferred while focus layers and tooltips continue to follow presentation points.
Rolling motion rejects a nonzero viewport.translate on either axis because the viewport and path would otherwise own competing transient transforms. Commit the viewport domain and reset its translation before the rolling data update, or expect the configured snap-or-morph fallback.
Use fixed plot margins so changing tick-label widths cannot change the affine frame. Use linear segments or a curve whose visible control points do not change when a sample is appended.
motion() renders SVG clip paths and gradients itself, so clip: true applies to the animated marks without a separate resource renderer.
import { createChartSpring } from '@tanstack/charts/spring'
const spring = createChartSpring({ stiffness: 170, damping: 18, mass: 1 })
const sample = spring.sample(16, { from: 0, to: 100, velocity: 0 })interface ChartSpringOptions {
stiffness?: number
damping?: number
mass?: number
restSpeed?: number
restDelta?: number
}
interface ChartSpringState {
from: number
to: number
velocity?: number
}
interface ChartSpringSample {
value: number
velocity: number
done: boolean
}
interface ChartSpring {
readonly options: Readonly<Required<ChartSpringOptions>>
sample(elapsedMs: number, state?: ChartSpringState): ChartSpringSample
}createChartSpring returns an analytic, frame-rate-independent damped harmonic oscillator. Values and velocities use caller units per second. Seed a new ChartSpringState from the prior sample to preserve momentum across targets.